/*
** (C) Copyright NVIDIA Corporation Inc., 1995,1996. All rights reserved.
*/
/********************************************************************/
/*                                                                  */
/*  NVRM16.RC                                                       */
/*                                                                  */
/*    This RC fragment defines version information specific         */
/*    to the Resource Manager.                                      */
/*                                                                  */
/*  It relies on the public VER.H                                   */
/*                                                                  */
/********************************************************************/

#include "nvver.h"

#ifndef VS_FF_DEBUG
/* ver.h defines constants needed by the VS_VERSION_INFO structure */
#include "winver.h"
#endif

/*-----------------------------------------------*/
/* the following lines are specific to this file */
/*-----------------------------------------------*/

#define VER_FILETYPE                VFT_DLL
#define VER_FILESUBTYPE             VFT2_DRV_SYSTEM
#define VER_FILEVERSION             VER_PRODUCTVERSION

#define VER_FILEVERSION_STR         VER_PRODUCTVERSION_STR
#define VER_FILEDESCRIPTION_STR     NV_NVRMVER
#define VER_INTERNALNAME_STR        "SYSTEM\0"
#define VER_LEGALCOPYRIGHT_STR      "Copyright \251 NVidia Corp. 1994-1997\0"

/*  NOTE FOR EXTERNAL VENDORS:  vendor specific copyright and  */
/*  trademark notices may be added to the Microsoft notices    */
/*  but the Microsoft notices need to be included              */

/*--------------------------------------------------------------*/
/* the following section defines values used in the version     */
/* data structure for all files, and which do not change.       */
/*--------------------------------------------------------------*/

/* default is nodebug */
#ifndef DEBUG
#define VER_DEBUG                   0
#else
#define VER_DEBUG                   VS_FF_DEBUG
#endif

/* default is privatebuild */
#ifndef OFFICIAL
#define VER_PRIVATEBUILD            VS_FF_PRIVATEBUILD
#else
#define VER_PRIVATEBUILD            0
#endif

/* default is prerelease */
#ifndef FINAL
#define VER_PRERELEASE              VS_FF_PRERELEASE
#else
#define VER_PRERELEASE              0
#endif

#define VER_FILEFLAGSMASK           VS_FFI_FILEFLAGSMASK
#define VER_FILEFLAGS               (VER_PRIVATEBUILD|VER_PRERELEASE|VER_DEBUG)
#define VER_FILEOS                  VOS_DOS_WINDOWS16

#define VER_COMPANYNAME_STR         "NVidia Corporation\0"
#define VER_PRODUCTNAME_STR         "NV3 Media Accelerator\0"
#define VER_LEGALTRADEMARKS_STR     \
"Microsoft\256 is a registered trademark of Microsoft Corporation. Windows(TM) is a trademark of Microsoft Corporation.\0"

/*  NOTE FOR EXTERNAL VENDORS:  vendor specific copyright and  */
/*  trademark notices may be added to the Microsoft notices    */
/*  but the Microsoft notices need to be included              */

/*---------------------------------------------------------------*/
/*                                                               */
/* The following section actually creates the version structure. */
/* It is ignored if we are not being invoked by RC.              */
/*                                                               */
/* These lines should only be modified for localized versions    */
/* where indicated.                                              */
/*                                                               */
/*---------------------------------------------------------------*/

#ifdef RC_INVOKED
 
VS_VERSION_INFO 	VERSIONINFO
FILEVERSION   	VER_FILEVERSION
PRODUCTVERSION 	VER_PRODUCTVERSION
FILEFLAGSMASK  	VER_FILEFLAGSMASK
FILEFLAGS      	VER_FILEFLAGS
FILEOS         	VER_FILEOS
FILETYPE       	VER_FILETYPE
FILESUBTYPE    	VER_FILESUBTYPE
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904E4"
        BEGIN 
            VALUE "CompanyName",     VER_COMPANYNAME_STR
            VALUE "FileDescription", VER_FILEDESCRIPTION_STR
            VALUE "FileVersion",     VER_FILEVERSION_STR
            VALUE "InternalName",    VER_INTERNALNAME_STR
            VALUE "LegalCopyright",  VER_LEGALCOPYRIGHT_STR
            VALUE "LegalTrademarks", VER_LEGALTRADEMARKS_STR
            VALUE "ProductName",     VER_PRODUCTNAME_STR
            VALUE "ProductVersion",  VER_PRODUCTVERSION_STR
        END
    	/* additional info should be added here for localized versions */
    END
 
    BLOCK "VarFileInfo" 
    BEGIN 
        /* The following line should only be modified for localized versions.     */
        /* It consists of any number of WORD,WORD pairs, with each pair           */
        /* describing a language,codepage combination supported by the file.      */
        /*                                                                        */
        /* For example, a file might have values "0x409,1252" indicating that it  */
        /* supports English language (0x409) in the Windows ANSI codepage (1252). */
 
        VALUE "Translation", 0x409, 1252

    END
END

#endif

/*----------------------------------*/
/* end of version structure section */
/*----------------------------------*/
